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vg
tools for working with variation graphs
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#include <identity_overlay.hpp>
Public Member Functions | |
| IdentityOverlay (const HandleGraph *graph) | |
| IdentityOverlay ()=default | |
| Default constructor – not actually functional. | |
| ~IdentityOverlay ()=default | |
| Default destructor. | |
| bool | has_node (id_t node_id) const |
| HandleGraph interface. | |
| handle_t | get_handle (const id_t &node_id, bool is_reverse=false) const |
| Look up the handle for the node with the given ID in the given orientation. | |
| id_t | get_id (const handle_t &handle) const |
| Get the ID from a handle. | |
| bool | get_is_reverse (const handle_t &handle) const |
| Get the orientation of a handle. | |
| handle_t | flip (const handle_t &handle) const |
| Invert the orientation of a handle (potentially without getting its ID). | |
| size_t | get_length (const handle_t &handle) const |
| Get the length of a node. | |
| string | get_sequence (const handle_t &handle) const |
| bool | follow_edges_impl (const handle_t &handle, bool go_left, const function< bool(const handle_t &)> &iteratee) const |
| bool | for_each_handle_impl (const function< bool(const handle_t &)> &iteratee, bool parallel=false) const |
| size_t | get_node_count () const |
| Return the number of nodes in the graph. | |
| id_t | min_node_id () const |
| id_t | max_node_id () const |
| handle_t | get_underlying_handle (const handle_t &handle) const |
| ExpandingOverlayGraph interface. | |
Private Attributes | |
| const HandleGraph * | graph = nullptr |
| The underlying graph. | |
A HandleGraph overlay that does not modify the underlying graph but is still useful for providing a uniform interface when choosing between overlays.
| vg::IdentityOverlay::IdentityOverlay | ( | const HandleGraph * | graph | ) |
Initialize as the reverse version of another graph, optionally also complementing
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default |
Default constructor – not actually functional.
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default |
Default destructor.
Invert the orientation of a handle (potentially without getting its ID).
| bool vg::IdentityOverlay::follow_edges_impl | ( | const handle_t & | handle, |
| bool | go_left, | ||
| const function< bool(const handle_t &)> & | iteratee ) const |
Loop over all the handles to next/previous (right/left) nodes. Passes them to a callback which returns false to stop iterating and true to continue. Returns true if we finished and false if we stopped early.
| bool vg::IdentityOverlay::for_each_handle_impl | ( | const function< bool(const handle_t &)> & | iteratee, |
| bool | parallel = false ) const |
Loop over all the nodes in the graph in their local forward orientations, in their internal stored order. Stop if the iteratee returns false. Can be told to run in parallel, in which case stopping after a false return value is on a best-effort basis and iteration order is not defined.
Look up the handle for the node with the given ID in the given orientation.
| bool vg::IdentityOverlay::get_is_reverse | ( | const handle_t & | handle | ) | const |
Get the orientation of a handle.
| size_t vg::IdentityOverlay::get_length | ( | const handle_t & | handle | ) | const |
Get the length of a node.
| size_t vg::IdentityOverlay::get_node_count | ( | ) | const |
Return the number of nodes in the graph.
| string vg::IdentityOverlay::get_sequence | ( | const handle_t & | handle | ) | const |
Get the sequence of a node, presented in the handle's local forward orientation.
ExpandingOverlayGraph interface.
Returns the handle in the underlying graph that corresponds to a handle in the overlay
| bool vg::IdentityOverlay::has_node | ( | id_t | node_id | ) | const |
HandleGraph interface.
| id_t vg::IdentityOverlay::max_node_id | ( | ) | const |
Return the largest ID in the graph, or some larger number if the largest ID is unavailable. Return value is unspecified if the graph is empty.
| id_t vg::IdentityOverlay::min_node_id | ( | ) | const |
Return the smallest ID in the graph, or some smaller number if the smallest ID is unavailable. Return value is unspecified if the graph is empty.
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private |
The underlying graph.
1.17.0